Okay. How does Bioware get their customers to pay for this shit they call computer games? Seriously.
I finished Star Wars: Knights of the old Republic last week and that was the game that had the most annoying bugs I ever encountered in a computer game so far.
Examples:
- Triggering a cut scene while the active character is in "stealth mode" causes the game to crash
Since the game can't find the person who is supposed to talk, it throws an exception and dies. Perfect. I did save before triggering the cut scene. But as this game fails to fully restore from savegames (see below), something like a "stealth" variable obviously got messed up and I actually had to activate stealth mode to make the script think that I'm not in stealth mode anymore. - Motion blur effects cause weird graphic glitches on ATI cards
Bioware blames ATI for this problem. Okay. Then please tell me why all my other games don't have this problem with motion blur. To me it seems that the guys at Bioware decided to realize this feature in a way that simply doesn't work well on ATI cards. They should be well aware that NVIDIA is not the only mayor graphics chip manufacturer on this planet, right? - The game fails to restore properly from savegames and fails to restore certain information when moving from one zone to another
On Tatooine, the sand people are not supposed to shoot at you if you are dressed as one of them. I saved before entering their enclave. A cut scene is supposed to play when you enter their enclave. But instead, the sand people turned hostile and started shooting at me. Loading the previously saved game caused my entire party to die within 2 seconds. The game didn't restore the friend/foe status and so the automated turrets outside reduced my entire party to dust. I had to zone in and out of their enclave about 10 times until the game finally decided that it should play the cut scene.
Okay. Star Wars: KOTOR is pretty old. I can't expect old games to run perfectly on today's systems.
So I decided to give Bioware another chance and bought Mass Effect on Steam. The game is really, really nice. It looks nice. It is fun to play. But... Bioware obviously didn't learn.
- The games locks up during conversations
It seems to be a Bioware tradition that their games have to lock up during conversations. But instead of just crashing, Mass Effect causes 99% CPU load and therefore causes the entire operating system to freeze. The only chance to regain control of the computer is to push the reset button. - Conversations have no voice overs
I landed on a planet called Feros. On this planet, 50% of the conversations lack the sound output. Unless you enabled subtitles (which you won't need unless you are deaf), you have to read the characters lips or just guess the question to give the correct answer. This totally kills the atmosphere of the game.
Hey Bioware. Did you ever hear the word software testing? How much time did you guys spend to test your game on different systems? Did you test it on different systems at all or did you just test it on one of your development machines before rolling it out into the stores?
Let me guess. The next thing you will do is to blame Creative for not playing your sound files on their cards, right?
Games are meant for entertainment and relaxation. Your games cause me heart attacks.
Thank you, Bioware.